Henchmen and Ether Seals
Today I tried Ring of Fire mission with henchmen. Yes, I failed, but that is because I went for the bonus. I hear people saying it's too hard, it's impossible with henchmen, need a full party and god on our side. Why is Ring of Fire 'difficult' with henchmen? It's not. But if you die in the radius of an Ether Seal, it's impossible. Why? Because the henchies just stand there drooling, loosing energy and failing to attack the seal (out of range, apparantly...), or ressurecting you. It's annoying, and down right silly.
So, my suggestion: Make henchmen run out of the radius of the Ether Seals when they are low on energy (under 5), and regen. A bit like what they almost do with AoE spells. Or make it so that ALL henchmen have a Resurrection Signet, which is treated the same as yours (IE, it regens after killing a boss. And no, I don't think it does this anyhow as during that mission I was the only one to die after killing Cairne the Smug, and no res).
I think this would make playing with henchmen that little bit less frustrating
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